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BCI-Optimized Language Learning

We are currently developing an open access web platform that uses electroencephalography, cloud cloud computing, modern web development, and machine learning in order to increase learning efficiency for the Mandarin language!


Brain, Body, and Eye Tracking

We are developing a suite of hardware and software solutions that allows for the reliable, repeatable, and time sycnhronized acquisition of electroencaphalography, eye tracking, and body tracaking data (several orders of magnitude cheaper than current solutions).

Open Stroke Rehab

Acessable Multi-modal Stroke Rehab

This team is developing an open software/hardware stack incorporating electroencephalogram (EEG), transcranial direct current stimulation (tDCS), and transcutaneous electrical nerve stimulation (TENS) for the purpose of providing an accessible treatment and research platform.

Past Projects

Brain Drone

NTX Open Competition 2020

A drone controlled entirely by your brain waves!

Not only was this an incredibly fun project, but it represents a potential for an incredibly powerful creation. Essentially, we have built a general purpose BCI controller that can be connected to whatever we want!


Russian NeuroTech Cup 2020

Despite the reality of COVID-19, in just a few summer months we remotely developed and submitted an art-generating BCI program (utilizing our new 16-channel OpenBCI) to the Russia-hosted Neurotech Cup 2020 and secured a position as finalists! On October 10th, 2020 we were awarded a People’s Choice Award!

Several original team members went on compete in NeuroNexus 2020 a provincial neurotechnology design competition, going on to win 1st place in the entrepreneurial stream along with $20,000

Now a spin-off company, RemBRAINdt continues to flourish with an official Beta launch to the public, scheduled for September 2021. You can keep up-to-date with the team on their LinkedIn here.

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NTX Open Competition 2019

Alpha Blaster is a proof of concept 2D tower defense game controlled entirely by your brain activity. Our game recieved a 5th place award in NeuroTechX's Open Competition 2019!

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Our Hardware


EEG Headset
The Muse headband is a popular commercial EEG, used to track the brain’s electrical activity, usually during sleep or meditation. We have access to several Muses, which are portable, accessible, and relatively easy to work with, perfect for starter neurotech projects. We also recently acquired a Muse S, a more advanced and powerful version of the Muse used for sleep tracking.


EEG Headset
OpenBCI headsets are among the most powerful and effective commercially available EEGs. With 16 channels, compared to the 4 found in the Muse, the tech allows us to access a more detailed view of brain activity. NAT now has two Ultracortex Mark IV Headsets, which have been used in both the Brain Drone and RemBraindt projects.


fNIRS Eyeglassses
Blueberry eyeglasses are used to track the concentration of blood oxygenation in the brain, allowing users to monitor their level of focus. The glasses are NAT’s first non-EEG neurotech, and we look forward to applying them in an attention-related project.

HTC Vive

Eye Tracking VR Headset
We recently bought a VIVE Pro Eye virtual reality headset, with precise eye-tracking built into the hardware. Potential projects include developing neurofeedback protocols involving eye movement.